Files
trail-into-darkness/Assets/Code/GameState/UI/CharacterCreationView.cs
2026-04-05 12:00:01 +02:00

30 lines
1.1 KiB
C#

using Nox.Core;
using Nox.Game.UI;
namespace Nox.UI {
public class CharacterCreationView : IMenuView {
// we need prefab reference from the menu view, character creation data, save system, modifier calculation, gamemode state to start the game
// party creation data/system,
public CharacterCreationView(CharacterCreationReference characterCreationReference, MenuGameStateData menuGameStateData) {
characterCreationReference.startGameButton.onClick.AddListener(() => menuGameStateData.startGameRequests?.Invoke(PlayMode.Adventure));
}
public void Initialize() {
throw new System.NotImplementedException();
}
public void Tick() {
throw new System.NotImplementedException();
}
public void Show() {
throw new System.NotImplementedException();
}
public void Hide() {
throw new System.NotImplementedException();
}
public void Dispose() {
throw new System.NotImplementedException();
}
}
}