Files
trail-into-darkness/Assets/Code/SplashMainMenuUI/MenuPrefabsContainer.cs
2026-04-05 12:00:01 +02:00

12 lines
425 B
C#

using UnityEngine;
using UnityEngine.AddressableAssets;
using UnityEngine.ResourceManagement.ResourceLocations;
namespace Nox.UI {
[CreateAssetMenu(fileName = "MenuPrefabsContainer", menuName = "Nox/Database/UI/MenuPrefabContainer")]
public class MenuPrefabsContainer : ScriptableObject {
public AssetReference mainMenuReference;
public CharacterCreationReference characterCreationReference;
}
}