forked from Shardstone/trail-into-darkness
7 lines
197 B
C#
7 lines
197 B
C#
using UnityEngine;
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[CreateAssetMenu(fileName = "PortraitsHolder", menuName = "Nox/Database/UI/PortraitsHolder")]
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public class PortraitsHolder : ScriptableObject {
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public Sprite[] portraits;
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}
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