Files
trail-into-darkness/Assets/Code/GameState/Entities/DefaultCharacterSystemsFactory.cs

16 lines
818 B
C#

using System;
namespace Nox.Game {
public static class DefaultCharacterSystemsFactory {
public static ICharacterSystems Create(CharacterBaseSettings characterBaseSettings, PerksRegistry perksRegistry, CharacterRegistry characterRegistry) {
IPerkFactory perkFactory = new PerkFactory(perksRegistry);
ICharacterAttributesFactory attributesFactory = new CharacterAttributesFactory(characterRegistry);
ICharacterStatsFactory statsFactory = new CharacterStatsFactory();
ICharacterFactory characterFactory = new CharacterFactory(attributesFactory, statsFactory, perkFactory);
IPartyFactory partyFactory = new PartyFactory(characterBaseSettings);
return new CharacterSystems(perkFactory, characterFactory, partyFactory);
}
}
}