forked from Shardstone/trail-into-darkness
154 lines
4.9 KiB
C#
154 lines
4.9 KiB
C#
using System.Collections.Generic;
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using UnityEngine;
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namespace Jovian.InspectorTools
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{
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/// <summary>
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/// Use to display inspector of property object
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/// </summary>
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public class DisplayInspectorAttribute : PropertyAttribute
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{
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public readonly bool DisplayScript;
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public DisplayInspectorAttribute(bool displayScriptField = true)
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{
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DisplayScript = displayScriptField;
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}
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}
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}
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#if UNITY_EDITOR
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namespace Jovian.InspectorTools.Internal
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{
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using EditorTools;
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using UnityEditor;
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[CustomPropertyDrawer(typeof(DisplayInspectorAttribute))]
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public class DisplayInspectorAttributeDrawer : PropertyDrawer
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{
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private ButtonMethodHandler _buttonMethods;
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private readonly Dictionary<Object, SerializedObject> _targets = new Dictionary<Object, SerializedObject>();
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private SerializedObject GetTargetSO(Object targetObject)
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{
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SerializedObject target;
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if (_targets.ContainsKey(targetObject)) target = _targets[targetObject];
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else
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{
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_targets.Add(targetObject, new SerializedObject(targetObject));
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target = _targets[targetObject];
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}
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target.Update();
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return target;
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}
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public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
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{
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bool notValidType = property.propertyType != SerializedPropertyType.ObjectReference;
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if (notValidType)
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{
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EditorGUI.LabelField(position, label.text, "Use [DisplayInspector] with MB or SO");
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return;
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}
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if (((DisplayInspectorAttribute)attribute).DisplayScript || property.objectReferenceValue == null)
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{
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position.height = EditorGUI.GetPropertyHeight(property);
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EditorGUI.PropertyField(position, property, label);
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position.y += EditorGUI.GetPropertyHeight(property) + 4;
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if (GUI.changed) property.serializedObject.ApplyModifiedProperties();
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}
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if (property.objectReferenceValue == null) return;
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if (_buttonMethods == null) _buttonMethods = new ButtonMethodHandler(property.objectReferenceValue);
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var startY = position.y - 2;
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float startX = position.x;
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var target = GetTargetSO(property.objectReferenceValue);
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var propertyObject = target.GetIterator();
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propertyObject.Next(true);
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propertyObject.NextVisible(true);
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var xPos = position.x + 10;
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var width = position.width - 10;
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bool expandedReorderable = false;
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while (propertyObject.NextVisible(propertyObject.isExpanded && !expandedReorderable))
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{
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#if UNITY_2020_2_OR_NEWER
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expandedReorderable = propertyObject.isExpanded && propertyObject.isArray &&
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!propertyObject.IsAttributeDefined<NonReorderableAttribute>();
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#endif
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position.x = xPos + 10 * propertyObject.depth;
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position.width = width - 10 * propertyObject.depth;
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position.height = EditorGUI.GetPropertyHeight(propertyObject, expandedReorderable);
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EditorGUI.PropertyField(position, propertyObject, expandedReorderable);
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position.y += position.height + 4;
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}
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if (!_buttonMethods.TargetMethods.IsNullOrEmpty())
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{
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foreach (var method in _buttonMethods.TargetMethods)
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{
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position.height = EditorGUIUtility.singleLineHeight;
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if (GUI.Button(position, method.Name)) _buttonMethods.Invoke(method.Method);
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position.y += position.height;
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}
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}
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var bgRect = position;
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bgRect.y = startY - 5;
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bgRect.x = startX - 10;
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bgRect.width = 10;
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bgRect.height = position.y - startY;
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if (_buttonMethods.Amount > 0) bgRect.height += 5;
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DrawColouredRect(bgRect, new Color(.6f, .6f, .8f, .5f));
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target.ApplyModifiedProperties();
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property.serializedObject.ApplyModifiedProperties();
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}
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public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
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{
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bool notValidType = property.propertyType != SerializedPropertyType.ObjectReference;
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if (notValidType || property.objectReferenceValue == null) return base.GetPropertyHeight(property, label);
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if (_buttonMethods == null) _buttonMethods = new ButtonMethodHandler(property.objectReferenceValue);
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float height = ((DisplayInspectorAttribute)attribute).DisplayScript ? EditorGUI.GetPropertyHeight(property) + 4 : 0;
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var target = GetTargetSO(property.objectReferenceValue);
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var propertyObject = target.GetIterator();
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propertyObject.Next(true);
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propertyObject.NextVisible(true);
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bool expandedReorderable = false;
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while (propertyObject.NextVisible(propertyObject.isExpanded && !expandedReorderable))
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{
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#if UNITY_2020_2_OR_NEWER
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expandedReorderable = propertyObject.isExpanded && propertyObject.isArray &&
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!propertyObject.IsAttributeDefined<NonReorderableAttribute>();
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#endif
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height += EditorGUI.GetPropertyHeight(propertyObject, expandedReorderable) + 4;
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}
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if (_buttonMethods.Amount > 0) height += 4 + _buttonMethods.Amount * EditorGUIUtility.singleLineHeight;
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return height;
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}
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private void DrawColouredRect(Rect rect, Color color)
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{
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var defaultBackgroundColor = GUI.backgroundColor;
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GUI.backgroundColor = color;
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GUI.Box(rect, "");
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GUI.backgroundColor = defaultBackgroundColor;
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}
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}
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}
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#endif
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