Files
trail-into-darkness/Assets/Code/GameState/Entities/ModifiersFactory.cs
2026-04-06 01:05:20 +02:00

160 lines
5.7 KiB
C#

using Jovian.Logger;
using System;
using System.Collections.Generic;
using System.Linq;
using ZLinq;
using UnityEngine;
namespace Nox.Game {
public interface IModifier {
string Name { get; }
Guid Id { get; }
ModifierTarget Target { get; }
ModifierTarget ScalingSource { get; }
ModifierOperation Operation { get; }
float Value { get; }
IReadOnlyList<ModifierRequirement> Requirements { get; }
}
public interface IModifiersFactory {
IReadOnlyCollection<IModifier> GetAll();
IModifier GetById(Guid modifierId);
IReadOnlyCollection<IModifier> GetModifiersFor(IEntityDefinition character);
bool TryAddModifier(IEntityDefinition character, Guid modiferId);
}
public enum ModifierOperation {
None,
Flat,
Addition,
Multiplication,
Percentage
}
public enum ModifierTargetType {
None,
Attribute,
Stat,
CombatScore
}
[Serializable]
public sealed class ModifierTarget {
[field: SerializeField] public ModifierTargetType Type { get; set; }
[field: SerializeField] public AttributeType AttributeType { get; set; }
[field: SerializeField] public StatType StatType { get; set; }
[field: SerializeField] public CombatScoreType CombatScoreType { get; set; }
public bool Matches(StatType statType) {
return Type == ModifierTargetType.Stat && StatType == statType;
}
public bool Matches(AttributeType attributeType) {
return Type == ModifierTargetType.Attribute && AttributeType == attributeType;
}
public bool Matches(CombatScoreType combatScoreType) {
return Type == ModifierTargetType.CombatScore && CombatScoreType == combatScoreType;
}
public bool IsSet => Type != ModifierTargetType.None;
public override string ToString() {
return Type switch {
ModifierTargetType.Attribute => AttributeType.ToString(),
ModifierTargetType.Stat => StatType.ToString(),
ModifierTargetType.CombatScore => CombatScoreType.ToString(),
_ => "None"
};
}
}
[Serializable]
public sealed class ModifierRequirement {
[field: SerializeField] public AttributeType Attribute { get; set; }
[field: SerializeField] public int MinimumValue { get; set; }
public bool IsMet(EntityAttributes attributes) {
if(Attribute == AttributeType.None || attributes?.attributes == null) {
return true;
}
return attributes.GetValue(Attribute) >= MinimumValue;
}
}
[Serializable]
public sealed class ModifierDefinition : IModifier {
[field: SerializeField] public string Name { get; set; }
public Guid Id { get; set; } = Guid.NewGuid();
[field: SerializeField] public ModifierTarget Target { get; set; }
[field: SerializeField] public ModifierTarget ScalingSource { get; set; }
[field: SerializeField] public ModifierOperation Operation { get; set; }
[field: SerializeField] public float Value { get; set; }
[field: SerializeField] public List<ModifierRequirement> Requirements { get; set; } = new();
IReadOnlyList<ModifierRequirement> IModifier.Requirements => Requirements;
}
[Serializable]
public sealed class ModifiersData {
public List<ModifierDefinition> modifiers = new();
public override string ToString() {
return $"Modifiers: {string.Join(", ", modifiers.Select(modifier => $"{modifier.Name}"))}";
}
}
public class ModifiersFactory : IModifiersFactory {
private readonly ModifiersRegistry modifiersRegistry;
private readonly Dictionary<Guid, IModifier> modifierPool = new();
public ModifiersFactory(ModifiersRegistry modifiersRegistry) {
this.modifiersRegistry = modifiersRegistry;
var allAvailableModifiers = modifiersRegistry.modifiersData;
foreach(var modifier in allAvailableModifiers.modifiers) {
modifierPool.Add(modifier.Id, modifier);
}
}
public IReadOnlyCollection<IModifier> GetAll() {
return modifiersRegistry.modifiersData.modifiers;
}
public IModifier GetById(Guid modifierId) {
return modifiersRegistry.modifiersData.modifiers.AsValueEnumerable().FirstOrDefault(m => m.Id == modifierId);
}
public IReadOnlyCollection<IModifier> GetModifiersFor(IEntityDefinition character) {
return character.Modifiers.modifiers;
}
public bool TryAddModifier(IEntityDefinition character, Guid modifierId) {
if(character == null) {
return false;
}
if(modifierId == Guid.Empty) {
GlobalLogger.LogException("Cannot add a modifier with an empty ID!", LogCategory.GameLogic);
return false;
}
if(character.Modifiers.modifiers.AsValueEnumerable().Any(p => p != null && p.Id == modifierId)) {
return false;
}
if(!modifierPool.TryGetValue(modifierId, out var modifier)) {
return false;
}
character.Modifiers.modifiers.Add(new ModifierDefinition {
Id = modifier.Id,
Name = modifier.Name,
Target = modifier.Target,
ScalingSource = modifier.ScalingSource,
Operation = modifier.Operation,
Value = modifier.Value,
Requirements = modifier.Requirements?.ToList() ?? new List<ModifierRequirement>()
});
return true;
}
}
}