forked from Shardstone/trail-into-darkness
161 lines
6.2 KiB
C#
161 lines
6.2 KiB
C#
using System;
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using System.Collections.Generic;
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using ZLinq;
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namespace Nox.Game {
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public interface IModifierResolver {
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int Resolve(int baseValue, IEnumerable<IModifier> modifiers, IEntityDefinition entity = null);
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IEnumerable<IModifier> CollectModifiers(IEntityDefinition entity, StatType statType);
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IEnumerable<IModifier> CollectModifiers(IEntityDefinition entity, AttributeType attributeType);
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IEnumerable<IModifier> CollectModifiers(IEntityDefinition entity, CombatScoreType combatScoreType);
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}
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/// <summary>
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/// Collects modifiers from an entity's direct modifiers and perk-granted modifiers,
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/// then resolves them against a base value.
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///
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/// Resolution order:
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/// 1. Flat — sum of all flat values replaces the base
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/// 2. Addition — summed and added to the running total
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/// 3. Percentage — summed into a single multiplier applied to the post-addition total
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/// 4. Multiplication — each factor applied sequentially to the running total
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///
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/// If a modifier has a ScalingSource set, its Value is multiplied by the entity's
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/// current value for that source before being applied. For example, a modifier with
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/// Target=Health, ScalingSource=Might, Operation=Addition, Value=2 means "+2 Health
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/// per point of Might".
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/// </summary>
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public sealed class ModifierResolver : IModifierResolver {
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public int Resolve(int baseValue, IEnumerable<IModifier> modifiers, IEntityDefinition entity = null) {
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if(modifiers == null) {
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return baseValue;
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}
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float flatSum = 0f;
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float addSum = 0f;
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float pctSum = 0f;
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var mulValues = new List<float>();
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var hasFlat = false;
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foreach(var m in modifiers) {
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if(m == null || m.Operation == ModifierOperation.None) {
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continue;
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}
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var effectiveValue = ResolveScaling(m, entity);
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switch(m.Operation) {
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case ModifierOperation.Flat:
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flatSum += effectiveValue;
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hasFlat = true;
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break;
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case ModifierOperation.Addition:
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addSum += effectiveValue;
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break;
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case ModifierOperation.Percentage:
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pctSum += effectiveValue;
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break;
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case ModifierOperation.Multiplication:
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mulValues.Add(effectiveValue);
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break;
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}
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}
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float result = hasFlat ? flatSum : baseValue;
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result += addSum;
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result *= 1f + (pctSum / 100f);
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foreach(var mul in mulValues) {
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result *= mul;
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}
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return (int)Math.Round(result);
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}
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private static float ResolveScaling(IModifier modifier, IEntityDefinition entity) {
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var value = modifier.Value;
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if(entity == null || modifier.ScalingSource == null || !modifier.ScalingSource.IsSet) {
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return value;
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}
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var source = modifier.ScalingSource;
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var sourceValue = source.Type switch {
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ModifierTargetType.Attribute when entity.Attributes?.attributes != null =>
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entity.Attributes.GetValue(source.AttributeType),
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ModifierTargetType.Stat when entity.Stats?.stats != null =>
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entity.Stats.GetValue(source.StatType),
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_ => 0
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};
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return value * sourceValue;
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}
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public IEnumerable<IModifier> CollectModifiers(IEntityDefinition entity, StatType statType) {
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if(entity == null) {
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return Array.Empty<IModifier>();
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}
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var result = new List<IModifier>();
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CollectFromEntity(entity, result, m => m.Target != null && m.Target.Matches(statType));
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return result;
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}
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public IEnumerable<IModifier> CollectModifiers(IEntityDefinition entity, AttributeType attributeType) {
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if(entity == null) {
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return Array.Empty<IModifier>();
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}
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var result = new List<IModifier>();
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CollectFromEntity(entity, result, m => m.Target != null && m.Target.Matches(attributeType));
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return result;
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}
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public IEnumerable<IModifier> CollectModifiers(IEntityDefinition entity, CombatScoreType combatScoreType) {
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if(entity == null) {
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return Array.Empty<IModifier>();
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}
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var result = new List<IModifier>();
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CollectFromEntity(entity, result, m => m.Target != null && m.Target.Matches(combatScoreType));
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return result;
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}
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private static bool MeetsRequirements(IModifier modifier, IEntityDefinition entity) {
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var requirements = modifier.Requirements;
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if(requirements == null || requirements.Count == 0) {
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return true;
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}
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for(int i = 0; i < requirements.Count; i++) {
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if(!requirements[i].IsMet(entity.Attributes)) {
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return false;
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}
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}
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return true;
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}
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private static void CollectFromEntity(IEntityDefinition entity, List<IModifier> result, Func<IModifier, bool> predicate) {
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if(entity.Modifiers?.modifiers != null) {
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foreach(var m in entity.Modifiers.modifiers) {
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if(m != null && predicate(m) && MeetsRequirements(m, entity)) {
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result.Add(m);
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}
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}
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}
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if(entity.Perks?.perks != null) {
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foreach(var p in entity.Perks.perks) {
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if(p?.Modifiers?.modifiers == null) {
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continue;
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}
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foreach(var m in p.Modifiers.modifiers) {
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if(m != null && predicate(m)) {
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result.Add(m);
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}
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}
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}
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}
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}
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}
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}
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