Files
trail-into-darkness/Assets/Code/GameState/UI/AttributeReference.cs
2026-04-06 01:05:20 +02:00

13 lines
310 B
C#

using TMPro;
using UnityEngine;
using UnityEngine.UI;
namespace Nox.UI {
public class AttributeReference : MonoBehaviour {
public Button removePointsButton;
public Button addPointsButton;
public TextMeshProUGUI attributeName;
public TextMeshProUGUI attributeValue;
}
}