Files
trail-into-darkness/Assets/Code/GameState/UI/PortraitsHolder.cs
2026-04-06 01:05:20 +02:00

9 lines
234 B
C#

using UnityEngine;
namespace Nox.UI {
[CreateAssetMenu(fileName = "PortraitsHolder", menuName = "Nox/Database/UI/PortraitsHolder")]
public class PortraitsHolder : ScriptableObject {
public Sprite[] portraits;
}
}