forked from Shardstone/trail-into-darkness
28 lines
640 B
C#
28 lines
640 B
C#
using UnityEngine;
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namespace InspectorToolkit
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{
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public class OverrideLabelAttribute : PropertyAttribute
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{
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public readonly string NewLabel;
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public OverrideLabelAttribute(string newLabel) => NewLabel = newLabel;
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}
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}
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#if UNITY_EDITOR
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namespace InspectorToolkit.Internal
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{
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using UnityEditor;
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[CustomPropertyDrawer(typeof(OverrideLabelAttribute))]
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public class OverrideLabelDrawer : PropertyDrawer
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{
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public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
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{
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label.text = ((OverrideLabelAttribute)attribute).NewLabel;
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EditorGUI.PropertyField(position, property, label);
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}
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}
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}
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#endif |