Files
trail-into-darkness/Assets/Code/GameState/Entities/CharacterSystems.cs
2026-03-22 18:28:33 +01:00

24 lines
895 B
C#

namespace Nox.Game {
public interface ICharacterSystems {
IPerkFactory PerkFactory { get; }
IModfiersFactory ModifiersFactory { get; }
ICharacterFactory CharacterFactory { get; }
IPartyFactory PartyFactory { get; }
}
public sealed class CharacterSystems : ICharacterSystems {
public CharacterSystems(IPerkFactory perkFactory, IModfiersFactory modifiersFactory, ICharacterFactory characterFactory, IPartyFactory partyFactory) {
ModifiersFactory = modifiersFactory;
PerkFactory = perkFactory;
CharacterFactory = characterFactory;
PartyFactory = partyFactory;
}
public IPerkFactory PerkFactory { get; }
public IModfiersFactory ModifiersFactory { get; }
public ICharacterFactory CharacterFactory { get; }
public IPartyFactory PartyFactory { get; }
}
}