Files
trail-into-darkness/Packages/com.jovian.utilties/Runtime/EditorRuntimeAccessible/InspectorGUIUtility.cs

68 lines
2.7 KiB
C#

#if UNITY_EDITOR
using System;
using UnityEngine;
using UnityEditor;
namespace Jovian.Utilities {
public static class InspectorGUIUtility {
public static object DrawField(string name, Type type, object value) {
GUIContent label = new(name, $"<{type.Name}> = {value}");
if(type == typeof(string)) {
return EditorGUILayout.TextField(label, (string)value);
}
if(type == typeof(bool)) {
return EditorGUILayout.Toggle(label, (bool)value);
}
if(type == typeof(float)) {
return EditorGUILayout.FloatField(label, (float)value);
}
if(type == typeof(int)) {
return EditorGUILayout.IntField(label, (int)value);
}
if(type == typeof(byte)) {
return (byte)EditorGUILayout.IntField(label, (byte)value);
}
if(type == typeof(Vector2)) {
return EditorGUILayout.Vector2Field(label, (Vector2)value);
}
if(type == typeof(Vector3)) {
return EditorGUILayout.Vector3Field(label, (Vector3)value);
}
if(type == typeof(Vector4)) {
return EditorGUILayout.Vector4Field(label, (Vector4)value);
}
if(type == typeof(Bounds)) {
return EditorGUILayout.BoundsField(label, (Bounds)value);
}
if(type == typeof(BoundsInt)) {
return EditorGUILayout.BoundsIntField(label, (BoundsInt)value);
}
if(type == typeof(Color)) {
return EditorGUILayout.ColorField(label, (Color)value);
}
if(type == typeof(AnimationCurve)) {
return EditorGUILayout.CurveField(label, (AnimationCurve)value);
}
if (type == typeof(double)) {
return EditorGUILayout.DoubleField(label, (double)value);
}
if (type == typeof(Gradient)) {
return EditorGUILayout.GradientField(label, (Gradient)value);
}
if (type == typeof(long)) {
return EditorGUILayout.LongField(label, (long)value);
}
if(type.IsEnum) {
return EditorGUILayout.EnumPopup(label, (Enum)value);
}
if(type.IsSubclassOf(typeof(UnityEngine.Object)) || value is UnityEngine.Object) {
return EditorGUILayout.ObjectField(label, (UnityEngine.Object)value, type, true);
}
string stringValue = value == null ? "<NULL>" : value.ToString();
EditorGUILayout.TextField(label, stringValue);
return value;
}
}
}
#endif