files from the project
This commit is contained in:
14
Samples~/README.md
Normal file
14
Samples~/README.md
Normal file
@@ -0,0 +1,14 @@
|
||||
# Calendar Samples
|
||||
|
||||
## Settings
|
||||
|
||||
| Asset | Description |
|
||||
|---|---|
|
||||
| `CalendarSettings` | Example calendar configuration with fantasy month names and a 10-second day cycle |
|
||||
|
||||
## How to use
|
||||
|
||||
1. Import the samples via the Unity Package Manager (select the package, expand Samples, click Import)
|
||||
2. Copy the CalendarSettings asset into your project
|
||||
3. Adjust the values to match your game's calendar (day length, months, month names, etc.)
|
||||
4. Load via Addressables or direct reference and pass to `new WorldClock(settings)`
|
||||
Reference in New Issue
Block a user