added code from unity
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17
Runtime/GameLogSaveData.cs
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17
Runtime/GameLogSaveData.cs
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using System;
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using System.Collections.Generic;
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namespace Jovian.InGameLogging {
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[Serializable]
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public sealed class GameLogSaveData {
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public List<LogEntry> entries;
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public GameLogSaveData() {
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entries = new List<LogEntry>();
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}
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public GameLogSaveData(List<LogEntry> entries) {
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this.entries = entries;
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}
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}
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}
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