added code from unity

This commit is contained in:
Sebastian Bularca
2026-04-06 20:45:03 +02:00
parent 0075992205
commit 0f675b9981
56 changed files with 3448 additions and 2 deletions

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using UnityEngine;
namespace Jovian.PopupSystem.UI {
/// <summary>
/// Reference-only MonoBehaviour for a popup prefab. Holds serialized scene references
/// to the content container, canvas group, and background. All behavior is in
/// <see cref="PopupView"/>.
/// </summary>
public class PopupReference : MonoBehaviour {
[SerializeField] RectTransform content;
[SerializeField] CanvasGroup canvasGroup;
[SerializeField] RectTransform background;
/// <summary>The content RectTransform where popup elements are parented.</summary>
public RectTransform Content => content;
/// <summary>The CanvasGroup for fade animation control.</summary>
public CanvasGroup CanvasGroup => canvasGroup;
/// <summary>The background RectTransform that sizes to content.</summary>
public RectTransform Background => background;
}
}

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fileFormatVersion: 2
guid: bc25da4712d7cc4419eb6f364e032431

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using UnityEngine;
using UnityEngine.EventSystems;
namespace Jovian.PopupSystem.UI {
/// <summary>
/// Reference holder MonoBehaviour for popup triggers. Attach to any UI element with a
/// Graphic component (Image, TMP_Text, etc.) that has Raycast Target enabled.
/// Configure category, anchor side, and position mode in the Inspector.
/// Forwards pointer events to the bound <see cref="PopupTriggerView"/>.
/// </summary>
public class PopupTrigger : MonoBehaviour, IPointerEnterHandler, IPointerExitHandler {
[SerializeField] PopupCategory category;
[SerializeField] AnchorSide anchorSide = AnchorSide.Below;
[SerializeField] PopupPositionMode positionMode = PopupPositionMode.AnchorToElement;
PopupTriggerView handler;
/// <summary>The popup category this trigger belongs to.</summary>
public PopupCategory Category => category;
/// <summary>Which side of this element the popup anchors to.</summary>
public AnchorSide AnchorSide => anchorSide;
/// <summary>Whether the popup anchors to this element or follows the mouse.</summary>
public PopupPositionMode PositionMode => positionMode;
/// <summary>The bound behavior handler. Null until <see cref="Bind"/> is called.</summary>
public PopupTriggerView Handler => handler;
/// <summary>
/// Binds a <see cref="PopupTriggerView"/> to this trigger. Called automatically
/// by <see cref="IPopupSystem.ScanTriggers"/> or <see cref="IPopupSystem.InitializeTriggersInChildren"/>.
/// </summary>
public void Bind(PopupTriggerView view) {
handler = view;
}
/// <summary>Forwards pointer enter to the bound handler.</summary>
public void OnPointerEnter(PointerEventData eventData) {
handler?.OnPointerEnter(this);
}
/// <summary>Forwards pointer exit to the bound handler.</summary>
public void OnPointerExit(PointerEventData eventData) {
handler?.OnPointerExit(this);
}
}
}

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fileFormatVersion: 2
guid: 4ef9d21a19cd4db4f9d5491202547c05