Files
2026-05-19 15:52:04 +02:00

13 lines
428 B
C#

using Nox.Game.UI;
using UnityEngine;
namespace Nox.Game {
[CreateAssetMenu(fileName = "GameModePrefabs", menuName = "Nox/AdventureMapPrefabs")]
public class AdventureModePrefabs: ScenePrefabs {
public GuiReferences guiReferencesPrefab;
public MapReference mapReferencePrefab;
public MapLocationsReference mapLocationsReferencePrefab;
public PartyReference partyReferencePrefab;
}
}