Files
2026-05-19 15:52:04 +02:00

10 lines
269 B
C#

using Nox.Game.UI;
using UnityEngine;
namespace Nox.Game {
[CreateAssetMenu(fileName = "PauseMenuPrefabs", menuName = "Nox/PauseMenuPrefabs")]
public class PauseMenuPrefabs : ScenePrefabs {
public PauseMenuReferences pauseMenuReferencesPrefab;
}
}