Files
2026-05-22 13:47:44 +02:00

44 lines
1.6 KiB
C#

using System;
using System.Collections.Generic;
namespace Jovian.EncounterSystem {
/// <summary>Dispatches <see cref="IEncounterEvent"/> instances to per-type handlers.
/// Handlers return <c>true</c> to stop processing remaining events.</summary>
public class EncounterResolver {
private readonly Dictionary<Type, Func<IEncounterEvent, EncounterContext, bool>> handlers = new();
public void Register<T>(Func<T, EncounterContext, bool> handler) where T : IEncounterEvent {
handlers[typeof(T)] = (evt, ctx) => handler((T)evt, ctx);
}
public void Unregister<T>() where T : IEncounterEvent {
handlers.Remove(typeof(T));
}
/// <summary>Indexed iteration over <paramref name="events"/> — avoids the boxed enumerator
/// that an <c>IEnumerable&lt;T&gt;</c> parameter would force. Stops when a handler
/// returns <c>true</c> or <see cref="EncounterContext.ShouldStopEvents"/> is set.</summary>
public void Resolve(IReadOnlyList<IEncounterEvent> events, EncounterContext context) {
if(events == null) {
return;
}
var count = events.Count;
for(var i = 0; i < count; i++) {
var evt = events[i];
if(evt == null || context.ShouldStopEvents) {
continue;
}
if(!handlers.TryGetValue(evt.GetType(), out var handler)) {
continue;
}
if(handler(evt, context)) {
context.ShouldStopEvents = true;
}
}
}
}
}