forked from Shardstone/trail-into-darkness
Added a bit of character selection UI
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27
Assets/Code/GameState/UI/CharacterCreationReference.cs
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27
Assets/Code/GameState/UI/CharacterCreationReference.cs
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using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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public class CharacterCreationReference : MonoBehaviour {
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public Canvas canvas;
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//top
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public Button backButton;
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public Button settingsButton;
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//left
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public TMP_Dropdown raceDropdown;
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public TMP_Dropdown classDropdown;
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public TMP_Dropdown perksDropdown;
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public AttributeReference[] attributeReference;
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//center
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public Button backButtonCenter;
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public Button acceptButton;
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//right
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public Image portraitImage;
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public Button portraitSelectionLeftButton;
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public Button portraitSelectionRightButton;
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public TMP_InputField nameInputField;
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public Button startGameButton;
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}
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