forked from Shardstone/trail-into-darkness
Added a bit of character selection UI
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@@ -74,8 +74,8 @@ MonoBehaviour:
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m_fontMaterials: []
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m_fontColor32:
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serializedVersion: 2
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rgba: 4278190080
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m_fontColor: {r: 0, g: 0, b: 0, a: 1}
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rgba: 4283991450
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m_fontColor: {r: 0.6039216, g: 0.52156866, b: 0.34509805, a: 1}
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m_enableVertexGradient: 0
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m_colorMode: 3
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m_fontColorGradient:
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@@ -197,7 +197,7 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Image
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m_Material: {fileID: 0}
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m_Color: {r: 0.9056604, g: 0.90479463, b: 0.83303666, a: 1}
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m_Color: {r: 0.32941177, g: 0.2509804, b: 0.17254902, a: 1}
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m_RaycastTarget: 1
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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