factored the character system - not funtional yet

This commit is contained in:
Sebastian Bularca
2026-03-22 14:46:19 +01:00
parent 00bb430a7f
commit 0f0189726e
36 changed files with 639 additions and 513 deletions

View File

@@ -0,0 +1,10 @@
using System.Collections.Generic;
using UnityEngine;
namespace Nox.Game {
[CreateAssetMenu(fileName = "CharacterRegistry", menuName = "Nox/Database/Entities/Character Registry")]
public class CharacterRegistry: ScriptableObject {
public CharacterDefinition defaultCharacter;
public List<CharacterDefinition> characters = new ();
}
}