factored the character system - not funtional yet

This commit is contained in:
Sebastian Bularca
2026-03-22 14:46:19 +01:00
parent 00bb430a7f
commit 0f0189726e
36 changed files with 639 additions and 513 deletions

View File

@@ -0,0 +1,18 @@
using UnityEngine;
namespace Nox.Game {
[CreateAssetMenu(fileName = "EntitiesBaseSettings", menuName = "Nox/Database/Entities/EntitiesBaseSettings")]
public class EntitiesBaseSettings: ScriptableObject {
[Header("Character Creation")]
public int startAttributesPool = 12;
public int startLevel = 1;
public RacialBonus [] racialBonuses;
}
public class RacialBonus {
public CharacterRace race;
public CharacterClass characterClass;
public int bonus;
}
}