forked from Shardstone/trail-into-darkness
added full characte creation support
This commit is contained in:
@@ -9,10 +9,11 @@ namespace Nox.Game {
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public interface IModifier {
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string Name { get; }
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Guid Id { get; }
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StatType StatType { get; }
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AttributeType AttributeType { get; }
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ModifierTarget Target { get; }
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ModifierTarget ScalingSource { get; }
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ModifierOperation Operation { get; }
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float Value { get; }
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IReadOnlyList<ModifierRequirement> Requirements { get; }
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}
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public interface IModifiersFactory {
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@@ -30,20 +31,73 @@ namespace Nox.Game {
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Percentage
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}
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public enum ModifierTargetType {
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None,
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Attribute,
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Stat,
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CombatScore
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}
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[Serializable]
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public sealed class ModifierTarget {
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[field: SerializeField] public ModifierTargetType Type { get; set; }
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[field: SerializeField] public AttributeType AttributeType { get; set; }
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[field: SerializeField] public StatType StatType { get; set; }
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[field: SerializeField] public CombatScoreType CombatScoreType { get; set; }
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public bool Matches(StatType statType) {
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return Type == ModifierTargetType.Stat && StatType == statType;
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}
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public bool Matches(AttributeType attributeType) {
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return Type == ModifierTargetType.Attribute && AttributeType == attributeType;
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}
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public bool Matches(CombatScoreType combatScoreType) {
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return Type == ModifierTargetType.CombatScore && CombatScoreType == combatScoreType;
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}
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public bool IsSet => Type != ModifierTargetType.None;
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public override string ToString() {
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return Type switch {
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ModifierTargetType.Attribute => AttributeType.ToString(),
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ModifierTargetType.Stat => StatType.ToString(),
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ModifierTargetType.CombatScore => CombatScoreType.ToString(),
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_ => "None"
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};
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}
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}
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[Serializable]
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public sealed class ModifierRequirement {
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[field: SerializeField] public AttributeType Attribute { get; set; }
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[field: SerializeField] public int MinimumValue { get; set; }
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public bool IsMet(EntityAttributes attributes) {
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if(Attribute == AttributeType.None || attributes?.attributes == null) {
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return true;
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}
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return attributes.GetValue(Attribute) >= MinimumValue;
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}
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}
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[Serializable]
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public sealed class ModifierDefinition : IModifier {
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[field: SerializeField] public string Name { get; set; }
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public Guid Id { get; set; } = Guid.NewGuid();
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[field: SerializeField] public StatType StatType { get; set; }
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[field: SerializeField] public AttributeType AttributeType { get; set; }
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[field: SerializeField] public ModifierTarget Target { get; set; }
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[field: SerializeField] public ModifierTarget ScalingSource { get; set; }
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[field: SerializeField] public ModifierOperation Operation { get; set; }
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[field: SerializeField] public CombatScoreType CombatScoreType { get; set; }
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[field: SerializeField] public float Value { get; set; }
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[field: SerializeField] public List<ModifierRequirement> Requirements { get; set; } = new();
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IReadOnlyList<ModifierRequirement> IModifier.Requirements => Requirements;
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}
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[Serializable]
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public sealed class ModifiersData {
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public List<ModifierDefinition> modifiers = new ();
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public List<ModifierDefinition> modifiers = new();
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public override string ToString() {
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return $"Modifiers: {string.Join(", ", modifiers.Select(modifier => $"{modifier.Name}"))}";
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@@ -52,7 +106,7 @@ namespace Nox.Game {
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public class ModifiersFactory : IModifiersFactory {
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private readonly ModifiersRegistry modifiersRegistry;
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private readonly Dictionary<Guid, IModifier> modifierPool = new ();
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private readonly Dictionary<Guid, IModifier> modifierPool = new();
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public ModifiersFactory(ModifiersRegistry modifiersRegistry) {
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this.modifiersRegistry = modifiersRegistry;
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@@ -92,10 +146,11 @@ namespace Nox.Game {
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character.Modifiers.modifiers.Add(new ModifierDefinition {
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Id = modifier.Id,
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Name = modifier.Name,
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StatType = modifier.StatType,
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AttributeType = modifier.AttributeType,
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Target = modifier.Target,
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ScalingSource = modifier.ScalingSource,
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Operation = modifier.Operation,
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Value = modifier.Value
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Value = modifier.Value,
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Requirements = modifier.Requirements?.ToList() ?? new List<ModifierRequirement>()
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});
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return true;
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