will handle editor cleaning later

This commit is contained in:
Sebastian Bularca
2026-05-08 01:16:58 +02:00
parent 1e4aeb0e5b
commit 50ec5d44a8
2 changed files with 6 additions and 8 deletions

View File

@@ -191,16 +191,8 @@ namespace Nox.Game {
}
public void Dispose() {
encounterRegistry = null;
scenePrefabs = null;
mapRef = null;
partyRef = null;
mapLocationsReference = null;
guiReferences = null;
partyGuiView?.Dispose();
popupSystem?.Dispose();
cameraController?.Dispose();
partyMovementHandler?.Dispose();
encounterHandler?.Dispose();

View File

@@ -74,6 +74,12 @@
"com.unity.nuget.newtonsoft-json": "3.2.1"
}
},
"com.jovian.tag-system": {
"version": "file:com.jovian.tag-system",
"depth": 0,
"source": "embedded",
"dependencies": {}
},
"com.jovian.unitypackagesync": {
"version": "file:com.jovian.unitypackagesync",
"depth": 0,