will handle editor cleaning later

This commit is contained in:
Sebastian Bularca
2026-05-08 01:16:58 +02:00
parent 1e4aeb0e5b
commit 50ec5d44a8
2 changed files with 6 additions and 8 deletions

View File

@@ -191,16 +191,8 @@ namespace Nox.Game {
}
public void Dispose() {
encounterRegistry = null;
scenePrefabs = null;
mapRef = null;
partyRef = null;
mapLocationsReference = null;
guiReferences = null;
partyGuiView?.Dispose();
popupSystem?.Dispose();
cameraController?.Dispose();
partyMovementHandler?.Dispose();
encounterHandler?.Dispose();