forked from Shardstone/trail-into-darkness
popup sort of works
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@@ -12,7 +12,6 @@ GameObject:
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- component: {fileID: 1942692710355281447}
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- component: {fileID: 6612787789151041457}
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- component: {fileID: 743893275569378137}
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- component: {fileID: 6777404126897807012}
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m_Layer: 5
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m_Name: PopupHeader
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m_TagString: Untagged
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@@ -159,17 +158,3 @@ MonoBehaviour:
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m_FlexibleWidth: 1
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m_FlexibleHeight: 1
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m_LayoutPriority: 1
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--- !u!114 &6777404126897807012
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7034836061828108288}
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m_Enabled: 0
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3}
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m_Name:
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m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.ContentSizeFitter
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m_HorizontalFit: 0
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m_VerticalFit: 0
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