added a disfunctionalk popup system

This commit is contained in:
Sebastian Bularca
2026-04-06 12:28:01 +02:00
parent cbf9f384d9
commit b8fa26865d
28 changed files with 3865 additions and 3663 deletions

View File

@@ -11,6 +11,8 @@ GameObject:
- component: {fileID: 1299250784458062776}
- component: {fileID: 397894273528688440}
- component: {fileID: 5214286777979083404}
- component: {fileID: 5468380481122466219}
- component: {fileID: 6693505102576290950}
m_Layer: 5
m_Name: PopupSeparator
m_TagString: Untagged
@@ -32,11 +34,11 @@ RectTransform:
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 13.6381, y: -113.30817}
m_SizeDelta: {x: 657.849, y: 4.6163}
m_Pivot: {x: 0.5, y: 0.5}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 901.33813, y: -667.00006}
m_SizeDelta: {x: -1775.4, y: -1107.3838}
m_Pivot: {x: 0, y: 1}
--- !u!222 &397894273528688440
CanvasRenderer:
m_ObjectHideFlags: 0
@@ -75,3 +77,37 @@ MonoBehaviour:
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!114 &5468380481122466219
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3426404626348166472}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3}
m_Name:
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.LayoutElement
m_IgnoreLayout: 0
m_MinWidth: -1
m_MinHeight: -1
m_PreferredWidth: -1
m_PreferredHeight: -1
m_FlexibleWidth: 1
m_FlexibleHeight: -1
m_LayoutPriority: 1
--- !u!114 &6693505102576290950
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3426404626348166472}
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3}
m_Name:
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.ContentSizeFitter
m_HorizontalFit: 0
m_VerticalFit: 0