forked from Shardstone/trail-into-darkness
added missing assets
This commit is contained in:
@@ -60,7 +60,7 @@ namespace Nox.Core {
|
||||
gameDataState.ChangePlayMode(sceneReference.playMode);
|
||||
}
|
||||
}
|
||||
advSettingsHandler = Addressables.LoadAssetAsync<AdventureSettings>("Assets/Database/Game/AdventureSettings.asset");
|
||||
advSettingsHandler = Addressables.LoadAssetAsync<AdventureSettings>("AdventureSettings");
|
||||
adventureSettings = advSettingsHandler.WaitForCompletion();
|
||||
InitializeGameViews();
|
||||
currentPlaymode = gameDataState.ActivePlayMode;
|
||||
|
||||
Reference in New Issue
Block a user