Files
2026-04-02 07:22:33 +02:00

20 lines
475 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace AYellowpaper.SerializedCollections
{
internal interface IKeyable
{
void RecalculateOccurences();
IReadOnlyList<int> GetOccurences(object key);
IEnumerable Keys { get; }
void AddKey(object key);
void RemoveKey(object key);
void RemoveAt(int index);
object GetKeyAt(int index);
void RemoveDuplicates();
}
}