Files
2026-04-02 07:22:33 +02:00

10 lines
284 B
C#

using UnityEngine;
namespace Jovian.Utilities {
public static class ColliderUtilities {
public static bool ContainsPoint(this Collider collider, Vector3 point) {
return (collider.ClosestPoint(point) - point).sqrMagnitude < Mathf.Epsilon;
}
}
}