Files
trail-into-darkness/Packages/ayellowpaper.serialized-dictionary/Runtime/Scripts/SerializedCollectionsUtility.cs
2026-04-02 07:22:33 +02:00

22 lines
586 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace AYellowpaper.SerializedCollections
{
public static class SerializedCollectionsUtility
{
public static bool IsValidKey(object obj)
{
// we catch this error if we are not on the main thread and simply return false as we assume the object is null
try
{
return !(obj is Object unityObject && unityObject == null);
}
catch
{
return false;
}
}
}
}