Files
trail-into-darkness/Assets/Code/GameState/UI/AttributeReference.cs
2026-04-01 10:29:27 +02:00

17 lines
289 B
C#

using UnityEngine;
public class AttributeReference : MonoBehaviour
{
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}