Files
trail-into-darkness/Assets/Code/GameState/Entities/ModifiersFactory.cs
2026-04-02 09:12:37 +02:00

100 lines
3.4 KiB
C#

using Jovian.InspectorTools;
using Jovian.Logger;
using System;
using System.Collections.Generic;
using ZLinq;
using UnityEngine;
namespace Nox.Game {
public interface IModifier {
string Name { get; }
Guid Id { get; }
StatType StatType { get; }
AttributeType AttributeType { get; }
ModifierOperation Operation { get; }
float Value { get; }
}
public interface IModifiersFactory {
IReadOnlyCollection<IModifier> GetAll();
IModifier GetById(Guid modifierId);
IReadOnlyCollection<IModifier> GetModifiersFor(IEntityDefinition character);
bool TryAddModifier(IEntityDefinition character, Guid modiferId);
}
public enum ModifierOperation {
None,
Flat,
Addition,
Multiplication,
Percentage
}
[Serializable]
public sealed class ModifierDefinition : IModifier {
[field: SerializeField] public string Name { get; set; }
public Guid Id { get; set; }
[field: SerializeField] public StatType StatType { get; set; }
[field: SerializeField] public AttributeType AttributeType { get; set; }
[field: SerializeField] public ModifierOperation Operation { get; set; }
[field: SerializeField] public float Value { get; set; }
}
[Serializable]
public sealed class ModifiersData {
public List<ModifierDefinition> modifiers = new ();
}
public class ModifiersFactory : IModifiersFactory {
private readonly ModifiersRegistry modifiersRegistry;
private readonly Dictionary<Guid, IModifier> modifierPool = new ();
public ModifiersFactory(ModifiersRegistry modifiersRegistry) {
this.modifiersRegistry = modifiersRegistry;
var allAvailableModifiers = modifiersRegistry.modifiersData;
foreach(var modifier in allAvailableModifiers.modifiers) {
modifierPool.Add(modifier.Id, modifier);
}
}
public IReadOnlyCollection<IModifier> GetAll() {
return modifiersRegistry.modifiersData.modifiers;
}
public IModifier GetById(Guid modifierId) {
return modifiersRegistry.modifiersData.modifiers.AsValueEnumerable().FirstOrDefault(m => m.Id == modifierId);
}
public IReadOnlyCollection<IModifier> GetModifiersFor(IEntityDefinition character) {
return character.Modifiers.modifiers;
}
public bool TryAddModifier(IEntityDefinition character, Guid modifierId) {
if(character == null) {
return false;
}
if(modifierId == Guid.Empty) {
GlobalLogger.LogException("Cannot add a modifier with an empty ID!", LogCategory.GameLogic);
return false;
}
if(character.Modifiers.modifiers.AsValueEnumerable().Any(p => p != null && p.Id == modifierId)) {
return false;
}
if(!modifierPool.TryGetValue(modifierId, out var modifier)) {
return false;
}
character.Modifiers.modifiers.Add(new ModifierDefinition {
Id = modifier.Id,
Name = modifier.Name,
StatType = modifier.StatType,
AttributeType = modifier.AttributeType,
Operation = modifier.Operation,
Value = modifier.Value
});
return true;
}
}
}