Files
trail-into-darkness/Assets/Code/GameState/Entities/PerkFactory.cs
2026-03-29 18:59:24 +02:00

81 lines
2.4 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
namespace Nox.Game {
public interface IPerkFactory {
IReadOnlyCollection<PerkDefinition> GetAll();
PerkDefinition GetById(Guid perkId);
IReadOnlyCollection<PerkDefinition> GetPerksFor(CharacterDefinition character);
bool TryAddPerk(CharacterDefinition character, Guid perkId);
}
[Serializable]
public sealed class PerkDefinition {
public Guid id;
public string name;
public ModifiersData modifiers = new ();
}
[Serializable]
public sealed class PerksData {
public List<PerkDefinition> perks = new ();
}
public sealed class PerkFactory : IPerkFactory {
private readonly Dictionary<Guid, PerkDefinition> perkPool = new ();
public PerkFactory(PerksRegistry perksRegistry) {
if(!perksRegistry) {
throw new ArgumentNullException(nameof(perksRegistry));
}
var allAvailablePerks = perksRegistry.perksData;
foreach(var perk in allAvailablePerks.perks) {
perkPool.Add(perk.id, perk);
}
}
public IReadOnlyCollection<PerkDefinition> GetAll() {
return perkPool.Values.ToList();
}
public PerkDefinition GetById(Guid perkId) {
perkPool.TryGetValue(perkId, out var perk);
return perk;
}
public IReadOnlyCollection<PerkDefinition> GetPerksFor(CharacterDefinition character) {
if(character == null) {
return perkPool.Values.ToList();
}
var ownedPerkIds = character.perksData.perks
.Select(p => p.id)
.ToHashSet();
return perkPool.Values.Where(p => !ownedPerkIds.Contains(p.id)).ToList();
}
public bool TryAddPerk(CharacterDefinition character, Guid perkId) {
if(character == null) {
return false;
}
if(character.perksData.perks.Any(p => p != null && p.id == perkId)) {
return false;
}
if(!perkPool.TryGetValue(perkId, out var perk)) {
return false;
}
character.perksData.perks.Add(new PerkDefinition {
id = perk.id,
name = perk.name
});
return true;
}
}
}