forked from Shardstone/trail-into-darkness
79 lines
3.0 KiB
C#
79 lines
3.0 KiB
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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#if UNITY_EDITOR
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using System.Text;
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using UnityEditor;
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#endif
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namespace InspectorToolkit {
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public class CompactDrawerAttribute : PropertyAttribute { }
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}
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#if UNITY_EDITOR
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namespace InspectorToolkit.Internal {
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[CustomPropertyDrawer(typeof(CompactDrawerAttribute))]
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public class CompactDrawerAttributeDrawer : PropertyDrawer {
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private static readonly List<SerializedProperty> cacheProperties = new();
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private static readonly StringBuilder stringBuilder = new();
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public override float GetPropertyHeight(SerializedProperty property, GUIContent label) {
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return EditorGUIUtility.singleLineHeight;
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}
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public override void OnGUI(Rect position, SerializedProperty property, GUIContent label) {
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cacheProperties.Clear();
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stringBuilder.Clear();
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EditorGUI.BeginProperty(position, label, property);
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stringBuilder.Append(" (");
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IEnumerator enumerator = property.GetEnumerator();
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while (enumerator.MoveNext()) {
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SerializedProperty childProperty = (SerializedProperty)enumerator.Current;
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cacheProperties.Add(childProperty!.Copy()); // Copy is very important since .Current changes its content while enumerating
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stringBuilder.Append(ObjectNames.NicifyVariableName(childProperty!.name));
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stringBuilder.Append(", ");
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}
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if (cacheProperties.Count > 0) {
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stringBuilder.Remove(stringBuilder.Length - 2, 2);
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stringBuilder.Append(")");
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}
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else {
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stringBuilder.Clear();
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}
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GUIContent newLabel = new($"{label}{stringBuilder}", label.tooltip);
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Rect labelRect = new(position) { height = EditorGUIUtility.singleLineHeight };
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Rect fieldRect = EditorGUI.PrefixLabel(labelRect, newLabel);
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fieldRect.height = EditorGUIUtility.singleLineHeight;
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int childCount = cacheProperties.Count;
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int childIndex = 0;
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float spacing = EditorGUIUtility.standardVerticalSpacing;
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float fullWidth = fieldRect.width / childCount;
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float widthMinusSpacing = fullWidth - spacing * (childCount - 1) / childCount;
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int indentLevel = EditorGUI.indentLevel;
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EditorGUI.indentLevel = 0;
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for (int i = 0, c = cacheProperties.Count; i < c; i++) {
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SerializedProperty childProperty = cacheProperties[i];
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Rect childFieldRect = new(fieldRect) {
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x = Mathf.CeilToInt(fieldRect.x + fullWidth * childIndex),
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width = widthMinusSpacing
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};
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EditorGUI.PropertyField(childFieldRect, childProperty, GUIContent.none);
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childIndex++;
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}
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EditorGUI.indentLevel = indentLevel;
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EditorGUI.EndProperty();
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}
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}
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}
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#endif |