Files
trail-into-darkness/Assets/Code/GameState/PlayModes/PartyInventoryHandler.cs
2026-03-19 18:12:07 +01:00

26 lines
832 B
C#

namespace Nox.Game {
public class PartyInventoryHandler {
private readonly AdventureData adventureData;
private readonly AdventureSettings adventureSettings;
private int currentDay;
public PartyInventoryHandler(AdventureData adventureData, AdventureSettings adventureSettings) {
this.adventureData = adventureData;
this.adventureSettings = adventureSettings;
}
public void Initialize() {
currentDay = adventureData.currentDay;
}
public void Tick() {
if(currentDay != adventureData.currentDay) {
currentDay = adventureData.currentDay;
if(adventureData.suppliesAvailable > 0) {
adventureData.suppliesAvailable--;
}
}
}
}
}