Files
trail-into-darkness/Assets/Code/SplashMainMenuUI/MenuPrefabsContainer.cs
2026-03-19 18:12:07 +01:00

10 lines
299 B
C#

using UnityEngine;
using UnityEngine.AddressableAssets;
namespace Nox.UI {
[CreateAssetMenu(fileName = "MenuPrefabsContainer", menuName = "Nox/Database/UI/MenuPrefabContainer")]
public class MenuPrefabsContainer : ScriptableObject {
public AssetReference mainMenuReference;
}
}